Characters Disappear From Character Select if EQEmulator.Net Login Server is not used
I have a server, EQ client and EQEMU all installed and running on the same computer.
Using MYSQL Query Browser, I changed the "public" value to "minilogin", and made sure the IP address on the account was the actual internet IP of the computer, and not 127.0.0.1. When I configure my files to connect to my server through the eqemulator.net Login Server, my server shows up on the server select screen, and my characters show up on the character select screen, and I can log in and play with no problems. But when I configure my files to connect directly to my server using the minilogin Login Server running on my computer, and NOT use the eqemulator.net Login Server, my characters no longer show up on the character select screen. I have read through every thread I could find, and tried the advice, but nothing seems to work. I've tried all different combinations of file configurations, and nothing gets my characters to show up on the character select screen. Anyone know how to fix this? I am listing below my config files used to play on my server using the eqemulator.net Login Server, as well as the config files I use to connect directly (which don't show the characters). |
CONFIG FILES USED TO CONNECT TO SERVER VIA EQEMULATOR.NET LOGIN SERVER:
EQHOST.TXT: [LoginServer] Host=eqemulator.net:5998 LOGINSERVER.INI: ### --- This file tells world.exe what loginserver to connect to. ### --- Leave the account and password field BLANK. ### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS. ### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname. ### --- NOTE2: the word "Server" is added to each server automaticly. # READ README.TXT [LoginServer] loginserver=127.0.0.1 loginserver2=newlogin1.eqemulator.net loginport=5999 loginport2=5999 worldname=Immortal Embrace worldaddress=127.0.0.1 locked=false account= password= [WorldServer] Defaultstatus= Unavailzone= [ChatChannelServer] worldshortname= chataddress= chatport= [LoginConfig] ServerMode=MiniLogin ServerPort=5999 EQEMU_CONFIG.XML: <?xml version="1.0"> <server> <world> <shortname>Kindred</shortname> <longname>Immortal Embrace</longname> <!-- Only specify these two if you really think you need to. --> <address>127.0.0.1</address>--> <localaddress>127.0.0.1</localaddress>--> <!-- Loginserver information. --> <loginserver> <host>eqemulator.net</host> <port>5998</port> <account></account> <password></password> </loginserver> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>some long random string</key> <!-- Enable and set the port for the HTTP service. --> <http port="9080" enabled="true" mimefile="mime.types" /> </world> <!-- Database configuration, replaces db.ini. --> <database> <host>localhost</host> <port>3306</port> <username>root</username> <password>mysql</password> <db>PEQ</db> </database> </server> |
CONFIG FILES USED TO CONNECT TO SERVER DIRECTLY VIA LOGIN SERVER RUNNING ON MY COMPUTER:
EQHOST.TXT: [LoginServer] Host=75.178.23.82:5999 LOGINSERVER.INI: ### --- This file tells world.exe what loginserver to connect to. ### --- Leave the account and password field BLANK. ### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS. ### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname. ### --- NOTE2: the word "Server" is added to each server automaticly. # READ README.TXT [LoginServer] loginserver=75.178.23.82 loginport=5999 worldname=Immortal Embrace worldaddress=75.178.23.82 locked=false account= password= [WorldServer] Defaultstatus= Unavailzone= [ChatChannelServer] worldshortname= chataddress= chatport= [LoginConfig] ServerMode=MiniLogin ServerPort=5999 EQEMU_CONFIG.XML: <?xml version="1.0"> <server> <world> <shortname>Kindred</shortname> <longname>Immortal Embrace</longname> <!-- Only specify these two if you really think you need to. --> <address>75.178.23.82</address>--> <localaddress>127.0.0.1</localaddress>--> <!-- Loginserver information. --> <loginserver> <host>75.178.23.82</host> <port>5999</port> <account></account> <password></password> </loginserver> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>012345678901234</key> <!-- Enable and set the port for the HTTP service. --> <http port="9080" enabled="true" mimefile="mime.types" /> </world> <!-- Database configuration, replaces db.ini. --> <database> <host>localhost</host> <port>3306</port> <username>root</username> <password>mysql</password> <db>PEQ</db> </database> </server> |
you need to set the address and localaddress fields properly and uncomment them, also make sure the characters are set to the appropriate account id in the character_ table make sure your variables table logintype field is set to minilogin
if all else fails make a totally new account in the account table and make a toon and see if it works after you logout of the server and back in again if it does then well you know the problem isnt your configuration... Search through the wiki for the router / NAT fix stuff and i suggest using a no-ip.org hostname also set your localaddress fields to the internal ip of the machine (NOT 127.0.0.1) |
This is a good Readme
I tried these settings on my Public login and it does not work For some reason I cannot get my server to populate in the server list other than that everything else connect just fine just cannot get to my server to play the game.
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read the wiki i can tell already that you didnt follow all the instructions in the wiki
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