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-   -   There HAS to be a way (https://www.eqemulator.org/forums/showthread.php?t=39616)

ccs88 04-30-2015 08:45 PM

There HAS to be a way
 
My train of thought (very possibly flawed):
In the very first release of EQ you could see yourself in the inventory.

This was also seen in the tutorial.

The tutorial is a standalone application.

What says you can't find the files in the tutorial.exe to generate this inventory view client-side?

These are the files in the tutorial:
bmpwad.s3d
bmpwad2.s3d
dbg.txt
gequip.s3d
global_chr.s3d
mss32.dll
mssa3d.m3d
mssds3dh.m3d
mssds3ds.m3d
msseax.m3d
mssrsx.m3d
sky.s3d
snd3.pfs
snd4.pfs
snd5.pfs
snd6.pfs
snd12.pfs
Soandso.opt
spdat.eff
spells.eff
stdat.eff
tutorial.dat
tutorial.exe
tutorial.s3d
tutorial_obj.s3d
tutorial_sndbnk.eff
tutorial_sounds.eff

Any thoughts on my thoughts?!!

vsab 05-01-2015 04:11 AM

Quote:

Originally Posted by ccs88 (Post 239729)
My train of thought (very possibly flawed):
In the very first release of EQ you could see yourself in the inventory.


Bit lost on this point- do you mean you could see your toon in the inventory ("ragdoll"), like where you normally have the class symbol animation?

If that's the case it isn't as simple as copying a file over, you'd need to inject a mass of code into an existing client, update the UI files etc. e.g. not easy!


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