There HAS to be a way
My train of thought (very possibly flawed):
In the very first release of EQ you could see yourself in the inventory. This was also seen in the tutorial. The tutorial is a standalone application. What says you can't find the files in the tutorial.exe to generate this inventory view client-side? These are the files in the tutorial: bmpwad.s3d bmpwad2.s3d dbg.txt gequip.s3d global_chr.s3d mss32.dll mssa3d.m3d mssds3dh.m3d mssds3ds.m3d msseax.m3d mssrsx.m3d sky.s3d snd3.pfs snd4.pfs snd5.pfs snd6.pfs snd12.pfs Soandso.opt spdat.eff spells.eff stdat.eff tutorial.dat tutorial.exe tutorial.s3d tutorial_obj.s3d tutorial_sndbnk.eff tutorial_sounds.eff Any thoughts on my thoughts?!! |
Quote:
Bit lost on this point- do you mean you could see your toon in the inventory ("ragdoll"), like where you normally have the class symbol animation? If that's the case it isn't as simple as copying a file over, you'd need to inject a mass of code into an existing client, update the UI files etc. e.g. not easy! |
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