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-   -   Iksar BL pet fix (https://www.eqemulator.org/forums/showthread.php?t=23490)

Foin 08-15-2007 01:16 PM

Iksar BL pet fix
 
i was askin around the irc because my iksar bl pets are black wolves and got a response

im not a coder but heres what he said

Current code
case IKSAR: npc_type->race = WOLF; npc_type->texture=1; npc_type->size *= 1.5f; break;

Proposed fix
case IKSAR: npc_type->race = WOLF; npc_type->texture=1; npc_type->size *= 1.5f; npc_type->gender=1; break;

Theeper 08-15-2007 03:05 PM

Works for me on 7.0-1031. Thanks.

Foin 08-15-2007 03:36 PM

Your iksar beastlord pet is the same model as the scale wolf pup in field of bone?
do you do this fix and recompile?

cavedude 08-15-2007 03:40 PM

Yeah... the gender has to be 1, not sure why it didn't make its way into the code like that.

Foin 08-15-2007 03:43 PM

Thanks for the reply Cavedude i know your a busy guy can this small change be added in the next nightly build?

cavedude 08-15-2007 03:44 PM

I don't have CVS access, FNW submitted it for me. I'll see about getting this in, though.

Foin 08-15-2007 03:45 PM

also is there a guide to recompile my self?

Foin 08-17-2007 01:12 PM

found another bl pet problem orges pet should be texture 3.

Foin 08-17-2007 01:28 PM

found the line and fixed it
case OGRE: npc_type->race =BEAR;npc_type->texture=3;npc_type->gender=2; break;

gernblan 10-16-2007 11:54 AM

What are the odds of getting this into the tree?

Please?

We're going on almost 2 months since this was posted and this fix does indeed work.

Thank you!

gernblan 10-17-2007 04:51 AM

Actually, put these changes into pets.cpp today and recompiled.. does NOT work.

WildcardX 10-17-2007 09:24 AM

I'll look at this code and confirm if it works or now. If it does, I'll submit it to the server code.

WildcardX 10-18-2007 05:39 PM

This has been committed to the server code repository. Thank you for your contribution.


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