Faction Question
I have noticed in EQ that some things attack you, like fire beatles, if your attacking another one. However you get no origional faction from them... here is my question.
Would it be possable to write code (sorry i dont know how just yet) for an Active/ Passive faction check in the DB. so you could check active to loose faction from killing and Passive to just have other mobs assist. Bugs, snakes and bats should not have faction hits, they are not smart enough to hold family gruges =) Anyway i was just thinking that we could add a simple check space, smallint 1 or 0 for active or passive... Thanks for your time. Kgaul |
That is all alread in, its imputed in the mobs faction. just take there faction out or make them indif to each other and they wont assist.
Play around with the faction tables you will see it. |
Thanks sir!
Kgaul |
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