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-   -   zone crashing w/ no client in or inbound (https://www.eqemulator.org/forums/showthread.php?t=10386)

Kgaul 11-20-2003 03:02 PM

zone crashing w/ no client in or inbound
 
noticed this a few times...

Zone.exe output

[Status] Loading doors for freportw ...
[Status] Done loading doors for freportw ...
Petition 0 pettime = 0
Petition 2 pettime = 1068511695
Petition 2 pettime = 1068519133
Petition 3 pettime = 1068522053
Petition 5 pettime = 1068726024
Petition 7 pettime = 1068871144
Petition 8 pettime = 1068573035
Petition 72 pettime = 1068809073
[Status] Zone Bootup: freportw (9)
Connected to worldserver: *.*.*.*:9000
*.*.*.*:9000: TCPConnection::RecvData(): Connection timeout
Connected to worldserver: *.*.*.*:9000


Then the zone reloads but that zone.exe doen't escape. Its still open... Any ideas on this one?


Kgaul


*Edit* happens long after the zone is connected to the world.. this doesn't happen on bootup.

Kroeg 11-21-2003 03:29 AM

I have this error often myself. Generally on nights with middle-to-high traffic. I go to sleep with 10 users connected, and wake up noticing not 15 zones loaded, but 30 zones loaded (2 sets of the same zones loaded) and it always refers to that error you stated.

Kgaul 11-21-2003 01:09 PM

Ed Zackery! thats the same prob i'm having. ok. I'm Quite sure they are aware of this and will fix it soon...

Kgaul

PS Go devs!


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