5.1 Enter World Dumped back to Login Screen.
Ok, I tried using another database for version 5.1 I used the stock database that comes with the W32 binary zip file. I was using the latest version of the moving database. Anyhow, what happens is that I get in, make my character then enter world. at that point it takes 1 minute or so and then I'm returned to the login screen. I never enter the world. Does anyone know what might be wrong here? Has anyone seen this before?
http://soznet.net/problem.jpg |
Ok, I just tried a few things. I have no clue why I get booted back to the login screen. I went in to the loginserver.ini file adn tried the following combinations of worldadress info.
worldaddress= localhost worldaddress= 192.168.0.6 <internal IP> worldaddress= 68.11.123.45 <External ISP IP> worldaddress= 127.0.0.1 Now of the aboe the only one that works is if I use worldaddress= 192.168.0.6 <internal IP> This will get me to the character creation screen and then I get the problem when I try to enter world, as I listed in my above post. All the other worldaddress combinations above give me the 1017 error. Not sure if that helps or not. I think I'll include my ini file listings below. |
-=[BOOT5ZONES]=-
(Note: 68.199.14.99 is my External ISP assigned IP. 192.168.0.12 is my internal IP for the server machine that EQemu is running on.) REM:--------------Start----------------------- @echo off if NOT exist spells_en.txt goto NOSPELL start zone . 68.199.14.19 7995 192.168.0.12 start zone . 68.199.14.19 7996 192.168.0.12 start zone . 68.199.14.19 7997 192.168.0.12 start zone . 68.199.14.19 7998 192.168.0.12 start zone . 68.199.14.19 7999 192.168.0.12 exit cls :NOSPELL echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup. PAUSE REM:---------------END------------------------ -=[************************************************]=- -=[Loginserver.ini]=- # READ README.TXT [LoginServer] loginserver=eqlogin1.eqemulator.net loginport=5997 worldname=Draugr's World worldaddress=192.168.0.12 #worldaddress=68.199.14.19 #worldaddress=127.0.0.1 locked=false [WorldServer] Defaultstatus=0 Unavailzone= [LoginConfig] ServerMode=Standalone ServerPort=5997 UplinkAddress= UplinkPort= UplinkAccount= UplinkPassword= -=[************************************************]=- # READ README.TXT! [Database] host=127.0.0.1 user=name password=password database=eq compression=off -=[************************************************]=- I hope someone can help me. |
Does anyone else get this issue? I can't figure it out. There has got to be a resolution. I am now using the NAT method as listed in the NAT guide and both external and internal users can login to the server. they can create their characters, but then upon hitting enter world, they get disconnected and sent back to the login screen. Please help if you've seen this problem before or if you know the fix.
sincerely, John |
Make sure your ports are open and use the external address for everything (to start - later it can be adjusted).
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All the ports are open. I set the IP in the default slot in my port forwarding menu. The Default slot makes all ports open for that IP.
Also, that would be the problem if it was just external users, but I'm internal and the ports of my router aren't needed, yet I have the exact same problem. |
I spent most of today trying to figure this out. I still ahve the problem. Does anyone else have any advice?
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