This just does not make sense --any ideas?
Ok, after hours (*no really, hours*) searching through the forums using the search and manually going through pages of stuff, I have a problem I have not been able to fix.
I am a Developer myself, and have recently started setting up a server. I am very happy with the tutorial and guides out there, but something is just not working. First I tried just connecting to other peoples servers. (*keep in mind I do not think myself above the directions of others and have followed the UP TO DATE versions of the guides*). I not only tried this on my home computer(s) but I went over to a friends house and tried it there too. I would get as far as after the character selsction screen, the EQ client would then hose and I would get back to desktop (*in my friends situation, he has alot less ram so his box gave him the curtousy reboot*) He is runnin WinXP pro with latest drivers/DirectX/patch and is able to connect and play on live servers easily enough. I am running WinXP pro with latest stuff on one box, and win98SE on second. I tested them out by patching/connecting to live. SOO that not working, and still wanting to play EQ minus SOE, I decided to put up my own server on my home network (*lynksys router firewall admisnistered by me so I know whats going on and all*) I dnloaded a working version of eqemu server 5.0 and set it up, got it working, and had the SAME problem that I had trying to connect to another server. (*yes the server was setup right, I followed all the directions*) So I thought, hey: basic trouble shooting, maybe if I put the server on the same computer???!? And voila! It works! Ok I have a problem with this though. While its great and all that I can now play withmyself in my room.... It is about as creepy as it sounds. I would like to make my server public (*and have gotten it to register with the login servers,*) but when I have tried thus far, I have gotten nowhere (*i.e. cannot zone in past char select screen*) I dont get an actual error in the world/zone servers, and that is what annoys me. My client just times out/disconnects. (*As per the world server*) and the zone server, without a client connection times out, and the world server tries to start another one (*zone server*) I have done everything I can think to remedy this situation short of putting this server on my Linux box (*slackware flavor*) and recompiling the thing so that others can connect to it. That still leaves the problem of me connecting to it. I dont think this is a problem with my internal firewall, I did kill it off when I was doing the internal failed test... I am hoping this is a bug that someone knows how to fix with a patch maybe? Or next version perhaps? |
Do you have the latest EQLive patch? and which version of EQEmu arr you using?
|
but of course!
I patched EQ client side before I started this process (*11:59 PM CST 12/6/03*)
As for the EQemu server I am using the pre-built binaries for ver 0.5.0, Minilogin 0.5.0+ (pre-built binaries as well). For the Database build I dnloaded and sourced in MWnpcmovDB_050_alpha0_3_3.sql then sourced in the update 050_item_object_update.sql The server itself works if it is on the same comp as the client. Maybe there is some port issue that is not resolving on XP boxes? One of the other things I have not tried is installing EQ client on my win98SE box and trying to connect with it. But the video card in it's kinda crappy..... Thanks for the reply tho. |
We should be releasing 0.5.2 shortly.. i'd wait for that then give it another shot..
then we'll troubleshoot from there. |
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