Miscellaneous 5.2 bugs
Tested with EQEmu 5.2 and MW_051_052_alpha1 (with the 5.2 updates). Most are obvious and not important, some have been mentioned elsewhere or with slightly different symptoms.
Sewing kits. I tested combing two spiderling silks in some sewing kits and found that on the first use the sewing kit will work, but the components remain in the kit, and the kit will become unusable. All subsequent combine attempts, regardless of the components used, will give the "You cannot combine these items in this container type!" warming and the items will be destroyed (except for spiderling silks which will not be destroyed). Mend does not work - Zone.exe gives the following error: Unknown opcode: 0x007a size:0 Client:Mildew Some Guild Trainers say "String(0) not found" (or something similar) after closing the training window (tested with the Monk guild trainers in Freportw). May be DB related? Zone.exe gives the following error when any client connects (probably DB related): [Error] Warning: Invalid PlayerAA_Struct size found in database (????) Closing the loot corpse window while the "Loot No Drop Item?" dialog is still open causes the mouse to become bugged (cannot select target, etc until zoning). Zone.exe and World.exe do not show any errors but the chat window displays: Error: Corpse::LootItem: BeingLootedBy != client Bind wound does not work and if you have bandages available, the mouse pointer will become bugged (cannot select a target, etc until zoning). The following error is displayed in the chat window: MOVE ITEM FAILED IN CLIENT APPLICATION And zone.exe displays the following error: [Error] Size mismatch for Bind wound packet 0: F3 00 00 00 00 00 00 00 | |
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I dont know if this is a bug probably crating a character Val Shir and then joining game crashes whit eroor msg vanil shir zone was not found in everquest foulder?
btw. hi im new in here If i find any suspicious stuff il post it here. |
crashing on opening a oven ;)
i just went to cobaltscar. ran around some..
then went down to the water, at the seashell-houses.. and i found a 'oven' in one of them,,.. i clicked on it and crashed. 8) edit: (on shawn's server btw) |
Nightcrawler:
Nah, that just means you need to get the zone file from the everquest patcher. |
Re: Miscellaneous 5.2 bugs
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std::string temp = "wp"; |
Thanks for finding that... the spam was obnoxious!
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Re: Miscellaneous 5.2 bugs
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comma bug in parser.cpp
well i was trying to fix this earlier.. and turned on debugging for it. I noticed that the Parms: output was fine, and only the after: was jacked up when you had commas.
So I had the idea of just using the data it showed in Parms: instead of after: The result is that the 'groups of commands' are still seperated, but the text is unmangled. Codewise, just change all references to arglist[0] to parms.c_str() in Parser::ExCommands() in file parser.cpp farce |
Cheers Farce.
From my experiences embedding VBScript in VB apps i felt that there would be a simple solution for this oversight. |
Great fix, Thanks for finding it!
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I send some bugs reports and anyone said thanks :cry:
Cu, mollymillions ;) |
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