Custom Character Classes?
This could be a long shot, but has anyone tried making custom character classes for EQEmu? Or even replacing a current class with something custom?
I was looking through my DB yesterday and noticed that you can view (and i assume edit) the values for pretty much every aspect of a class.. Shouldnt be impossible to make a class, or alter a class, unless the client would be an issue. |
Changing an existing class is possible. I created a Beastmaster in place of the Beastlord for a short time just for testing. Worked fine.
You have to change a few things in the code and in the eqstr_xx.txt file to use a new class name and make it available to the client. Rest is just a DB issue. Adding a whole new class without replacing an existing one is not possible without changing the client itself. |
editing code..... that could get a little deep for me right now. I've JUST started exploring the code. With any luck, ill be able to stumble through it if i ever try it.
Thanks for the reply! So, what's it like being a Beastmaster? :) |
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