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-   -   Merchant Class #? (https://www.eqemulator.org/forums/showthread.php?t=11265)

Dave987 01-09-2004 04:44 AM

Merchant Class #?
 
Hey everyone, just abit of a /poke , just wondering if anyone knows the merchant class #?

Please dont link me to the class guide - Class # 32 is a Mage GM , so thats kinda outdated .. just wondering if anyone know?

Thnx

Wiz 01-09-2004 05:00 AM

41

Dave987 01-09-2004 05:24 AM

Thnx, though this spawns a merchant with items - I found one though

I now use

#spawn Merchant 1 70 3 41 162 162 647

The last number is the important one - sets the merchant id as a clockwork merchant (no items).

Ty anywho.

[Edit: Don't Merchants work in cshome?]

Kroeg 01-09-2004 06:21 AM

Yes, merchants work in cshome (or at least they should). In the MW DB, when the cshome merchants were added, they used merchant ids ranging from 122370-122374 then 122376-122380.

Go ahead and give the MW db a download, and check out the structure used for cshome merchants. These merchants typically carry guide gear (verdant armor and others) that all sell for 0 money (free).


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