Hp / level
Anyone notice that the hitpoint levels for lower level mobs is amped up a bit. Was on Live last night hit decaying skellies for 24 and killed them. On my server takes 25 to get them to half. Anyone got a fix for this or know where I can look to adjust this. And ofcourse still trying to change regen rate to normal. For PVP server.
Thanks for tips Ephezian |
Regen rates are in the code, forget where. mob.cpp perhaps.
Mob hitpoints are strictly a DB issue. Go to the worldbuilders forum and look around there. There have been a few sql commands posted that would globally adjust mob hitpoints. |
Thanks ill look in worldbulders again and keep lookin in code to find it.
Ephezian |
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