question on new npc dmg code im workin on
Is there any way to call a function that will return how much AC a CLIENT has been buffed for by SPELLS ALONE? How exactly would i call this and where is it if it exists?
thinking about replacing line 1271 and down in attack.cpp with this.. Code:
So far ive tested it on my server and it seems in the neighborhood of what i want, but a ways to go. It DOES mitigate dmg similar to eq by armor worn, but i cant get spell AC buffs factored in yet. I also have to factor in mitigating down to a miss which happens in real eq. The formulas used are based off of work from link below if anyone is interested... http://www.thesteelwarrior.org/forum...mp;threadid=13 |
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