Freeport Zone Fixes
If someone can make an SQL fix for all the botched zones I can release a better database for 5.3. I have seen that other zone fix that is out but i still have zoneing problems in freeport and if I make an Iksar I start in a little room with LOC numbers written on the wall. Anyone up for some zoneline fixes ?
An SQL for working books and ships would be great too. Anyone want to tackle these problems for the betterment of a playable Database ?? |
Re: Freeport Zone Fixes
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Oh, regarding zone lines I'm not sure if this is the one you were talking about, but... http://www.eqemulator.net/forums/viewtopic.php?t=12752 Check with Drawde. Looks like that is exactly what he is working on |
Regarding the books, many of the them have lost the filename link in the items table, but there is another issue that stops them from opening. Either its a code issue or because a lot of the basic items have screwed up stats in the standard item table. I notice cultural tradeskill containers cannot be opened also (fist fighter sewing kit, etc).
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I probably will not have the time to do anything for at least a week, but I can look into fixing most of the book data.
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