5.5DR1 Character Creation bug
I found worlddebug.exe blowing up on me during character creation and I narrowed it down to a bug in database.cpp
The problem is in: bool Database::GetStartZone(PlayerProfile_Struct* in_pp, CharCreate_Struct* in_cc) The original code looked like this: Code:
if((rows = mysql_num_rows(result)) == 1) row = mysql_fetch_row(result); I modifed this section to this: Code:
rows = mysql_num_rows(result); Code:
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I think I have DX9... I will confirm that later today.
Edit: Yep.. I have DX 9.0b |
Just wanted to repport that I'm having the same problem, with world dying after character creation. I tried the fix you posted above, tofuwarrior, but it didn't seem to help. Hopefull I'll have some time to poke at this over the weekend
edit: here's where it dies on me: (linux 2.4.25) Code:
Name approval request for:Netmazk race:6 class:11 |
That is more or less exactly what happened to me before I made the fix I mentioned. I'm working under Windows though so perhaps there is some MySQL difference -or- you might have a different DB than I'm using.
I got the NPCMOVDB and applied the patches from Shawn 319's site. You can also simply avoid the problem by commenting out a database check for starting locations and use the hard-coded ones that are used if it doesnt find anythign in the database. |
I was having the exact same problem and tofuwarrior's solution in his first post fixed this for me. Thanks, tofuwarrior.
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