OpenZone 3.7 
		
		
		Just a few things, but the first one is critical. 
	1. Fixed a very bad bug where the solid polygon seting was being saved as false by default instead of true. This warranted an immediate release. 2. Fixed a bug in the set ground height function where it didn't take the circular/square editing area radio buttons into account. 3. Added a new checkbox to the ground editor: topographic. This will show orange topographic lines for the entire zone, at 50 unit intervals. It's a life-saver when adding zone bounds. WC  | 
		
 I just re-uploaded OpenZone 3.7. The topographic plot wasn't working correctly for zones that had been shifted, but it will work with this one. Sorry for the inconvenience. 
	Wind  | 
		
 Do you ever sleep / take a break? :P 
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 I *use* OpenZone, and so many of these improvements are to help myself  8)   I'm working on another OpenZone zone... 
	WC  | 
		
 Quote: 
	
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 hmm would this new zone be your barbarian town? *cough* 
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 It might... :) I've got the land geographry all done and I just laid the first building foundation... 
	WC P.S. One thing I forgot about OpenZone 3.7: it can now use Terragen heightmaps when creating new zones in addition to .BMP and .TGA.  | 
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