OpenZone 3.7
Just a few things, but the first one is critical.
1. Fixed a very bad bug where the solid polygon seting was being saved as false by default instead of true. This warranted an immediate release. 2. Fixed a bug in the set ground height function where it didn't take the circular/square editing area radio buttons into account. 3. Added a new checkbox to the ground editor: topographic. This will show orange topographic lines for the entire zone, at 50 unit intervals. It's a life-saver when adding zone bounds. WC |
I just re-uploaded OpenZone 3.7. The topographic plot wasn't working correctly for zones that had been shifted, but it will work with this one. Sorry for the inconvenience.
Wind |
Do you ever sleep / take a break? :P
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I *use* OpenZone, and so many of these improvements are to help myself 8) I'm working on another OpenZone zone...
WC |
Quote:
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hmm would this new zone be your barbarian town? *cough*
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It might... :) I've got the land geographry all done and I just laid the first building foundation...
WC P.S. One thing I forgot about OpenZone 3.7: it can now use Terragen heightmaps when creating new zones in addition to .BMP and .TGA. |
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