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-   -   Clients LD when somebody logs in or zones (https://www.eqemulator.org/forums/showthread.php?t=12242)

cavedude 03-01-2004 04:40 PM

Clients LD when somebody logs in or zones
 
I've been banging my head trying to figure out what is causing this, but basically the pattern we have found is that whenever somebody logs in or zones most or all of the other clients LD. This doesn't always happen, but happens most times. My current setup is 0.5.3 DR3 with the world and 5 zones on a W2K server, and 10 more zoneservers on a Red Hat Linux box. Clients LD regardless of what server thier respective zoneservers are on. I had orginally though that it may have been a bandwidth problem, however my connection to the internet ranges between 800kbps to 1mbps. Internally, the 2 sets of servers are over 2 nics, both 100mbps. I would think those specs would be enough to handle 5-7 people. I have had the players change their datarates but that didn't help. Does anybody have any suggestions as to what could be causing this and possibly even have a fix? Thanks :)

samandhi 03-01-2004 06:35 PM

Quote:

800kbps to 1mbps.
Is that your upload speed or your download speed? You need to figure 5Kb/s per client of UPLOAD speed...

cavedude 03-01-2004 06:42 PM

Right you are :) Upload is a slow 128kbps but that still should be good enough for 7 users at 35kbps total. Nothing else bandwidth intensive is running. :(

samandhi 03-01-2004 06:53 PM

Quote:

Upload is a slow 128kbps
If you have 128kb/s upload then you will only be able to serve about 3 MAYBE 4 people.. 128kb/s is only about 19Kb/s speed...Not 35Kb/s... A good rule of thumb to follow when converting in your head without using the 8bits per byte formula, is to just say that if you have 128kb/s divide by 10.. Safely giving you 13Kb/s to effectively use..

cavedude 03-01-2004 07:18 PM

My fault i thought the emu requirments were in kilobits (the lower case b threw me off - Kb = kilobit KB = kilobyte) now that I know its in kilobytes that changes everything. Thanks for the info :)

samandhi 03-01-2004 07:20 PM

NP.. my fault.. was caps on K in Kb and small in kb.. left out the B....:)

cavedude 03-02-2004 02:50 PM

Hmmm I don't think its a bandwidth issue. I have been monitoring traffic and clients only seem to use 5KBps when zoning... When they are just playing, my upload bandwidth stays around 300-800 bytes for 5 users. If one client zones or logs in, it spikes to 5.6KBps or so and many times all the other clients LD. (This is after a full day of monitoring) I had somebody test my upload speed by downloading off my FTP and they said they were staying around 25-30KBps so I am well under my bandwidth restraints. I know if many people try to zone at once I'll have problems and that's no problem however having problems when a single person zones and I am well under my bandwidth tells me there is an issue with software somewhere, either EMU or my OS. Does anybody have any suggestions on a place to start looking in the EMU code for something that may be causing this? I'm new to coding but I am decent enough to find strange lines and change them.


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