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-   -   Why arn;'t npcs repopping ? (https://www.eqemulator.org/forums/showthread.php?t=12508)

Klasfide 03-18-2004 08:32 AM

Why arn;'t npcs repopping ?
 
Npcs's arnt repopping in 5.5dr1 i don't think, but im using the mw055_alpha2 db also.. could be it , shrug

RexChaos 03-18-2004 08:42 AM

My npc's respawn fine. I use the same DB. Do you have specific ones you can name that aren't respawning? You didn't give a lot of info to go on here... ;)

Klasfide 03-18-2004 08:45 AM

I'm using 5.5DR1 Mw055_alpha2.sql , None of them respawn, they do but they all take forever, and they wont respawn on #repop command either.

Klasfide 03-18-2004 08:46 AM

Logon klas's test server to see what i mean :)

Tertiary 03-18-2004 09:19 AM

Using 5.5DR1 and MW5.5 Alpha2, I just killed Baobob Miller in Qeynos Hills and waited at his spawn point.

He respawned 25 minutes later which is correct according to his respawntime in the spawn2 table (1500 seconds = 25 minutes)

Klasfide 03-18-2004 10:46 AM

yes but they wont repop with the #repop command

samandhi 03-19-2004 08:51 AM

Quote:

yes but they wont repop with the #repop command
Try using the #depop THEN #repop, and see what that does.. if that doesnt work try doing that, then zoning and then zoning back...

killspree 03-19-2004 11:56 AM

I think #repop doesn't take into account the timeleft field which was added by LE a good while ago to keep people from being able to crash zones to get named to respawn instantly.


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