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-   -   Is it doable? (https://www.eqemulator.org/forums/showthread.php?t=1287)

Jay 04-19-2002 10:10 AM

Is it doable?
 
I was just curious if a switch could be implemented to disable the summoning of items for roleplay servers. I'd like the items to have a true value, rather than being summoned for free. Thanks everyone!

Shawn319 04-19-2002 10:14 AM

You would have to change the code (but its easy), open up zone/client.cpp and change the #summonitem command to a higher admin level (add admin >=100)

Ariak 04-19-2002 10:43 AM

#summonitem needs to be a GM+ command!

Ryozu 04-20-2002 09:24 PM

I still stay ALL the commands need to have their levels definable in the Database, or an INI file.

Or at the very least, have the different command teirs have their number values definable.

They won't get around to it though =P

Shortlived 04-20-2002 09:29 PM

Quote:

#summonitem needs to be a GM+ command!
not yet! =p

Wiz 04-22-2002 12:10 AM

It's fairly easy to switch command levels around in client.cpp, really.

Just replace for example:
else if (strcasecmp(sep.arg[0], "#goto") == 0)
or
else if (strcasecmp(sep.arg[0], "#goto") == 0 && (admin >= 0))

with:

else if (strcasecmp(sep.arg[0], "#goto") == 0 && (admin >= 10))

To make em PrivUser commands.


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