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-   -   The Green Leaf - News & Discussion (https://www.eqemulator.org/forums/showthread.php?t=13561)

bUsh 05-03-2004 01:34 AM

The Green Leaf - News & Discussion
 
Greetings!

Please discuss any comments or suggestions relating to The Green Leaf server & its patches here.

SERVER COMPATIBLE WITH EQLIVE PATCH DATE: June 16th, 2004

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Patch Date: June 16th, 2004
Patch Notes:
Updated to DR6 - An issue may cause characters who are in a guild to crash to desktop upon logging in, I'm looking into it.

Patch Date: June 14th, 2004
Patch Notes:
Premilinary AA support has been implemented - Please bear with any bugs.

Patch Date: June 11th, 2004
Patch Notes:
Updated to latest dev source - HP Updates, Trades, Env Damage opcodes fixed

Patch Date: June 1st, 2004
Patch Notes:
Updated to latest dev SCM source - Some opcode issues fixed.
You are now autojoined to irc.greenleaf, use /1 <message> to chat!

Patch Date: May 26th, 2004
Patch Notes:
Updated to 0.5.7-DR4 - YOU MUST USE THE NEW LOGINSERVER TO LOG IN NOW (eqemulator.net:5995)

Patch Date: May 20th, 2004
Patch Notes:
Fixed issues with #zone - inserted latest newdumpeditems.
New GM System is in - Applications coming soon!

Patch Date: May 19th, 2004
Patch Notes:
Servers are now running in Gentoo Linux 2004.1 - Now running 55 Zones!
Fixed AC Code causing zone crashes
Updated to new item format

Patch Date: May 14th, 2004
Patch Notes:
Riposte has been fixed.
Server TWO has been added - now running a total of 45 dynamic zones.

Patch Date: May 13th, 2004
Patch Notes:
Server updated to 0.5.7-DR3 - Fixed Beastlord Kick - Fixed Beastlord Pet Racial Issues
I'm looking for a TALENTED web designer, with knowledge of some php to volunteer their time for the server - Contact Me: greenleaf@headinapot.com

Patch Date: May 12th, 2004
Patch Notes:
Updated to latest CVS Source (Dev Tree)
Bladestopper now GM Only temporarily until effect is fixed.
Group & Solo Experience has been increased.
#scribespells is now player usable!

Patch Date: May 11th, 2004
Patch Notes:
Players should no longer lose items while zoning.

Patch Date: May 10th, 2004
Patch Notes:
Players will no longer receive experience when grouped and killing green-conned mobs. However, players in the group to whom the mob still cons blue, will still receive experience.

Patch Date: May 9th, 2004
Patch Notes:
0.5.7-DR2 May 9th CVS Update has been implemented.
Server is now compatible with EQLive Patch Date May 5th.

Patch Date: May 9th, 2004
Patch Notes:
The Skills Skeleton has returned!
Faction information has been deleted (due to aggro problems).
Players at level 65 will no longer lose their Req. Lvl65 Items when zoning.

Patch Date: May 8th, 2004
Patch Notes:
0.5.7-DR2 CVS Update from May 8th has been implemented.
ValidateInventory will no longer delete items off characters who DO meet the required level of their items (Sorry about that Guys!)
Database has been re-populated with the latest ProjectEQ alpha database.

Patch Date: May 8th, 2004
Patch Notes:
In my continuing effort to squash all bugs and exploits before adding content to the server, I have eliminated two crucial issues:
1st: Players will no longer be able to auto-equip items off a corpse if they do not meet the Required Level field, nor will they be able to equip 2-handed weapons with an item in the secondary slot.
2nd: All characters are now validated when logging in & zoning, illegally equipped items are automatically deleted.

Patch Date: May 7th, 2004
Patch Notes:
Database has been re-populated - double spawns & crashes in certain zones should be fixed. However, you may notice a few zones missing spawn data now. Updated to May 7th 0.5.7-DR2 CVS Source Dump.

Patch Date: May 6th, 2004
Patch Notes:
Trainers are once again working! The Skills Skeleton remains for the moment but will be disabled with the next patch.
New Characters will now be created with the correct racial skills & languages, and class skills.

Patch Date: May 4th, 2004
Patch Notes:
Expendable items are now only usable when not engaged with any enemies (on the hate list of ANY mob in the zone). This includes potions, scrolls, etc but does not affect procs, worn items, or items with unlimited charges.

Patch Date: May 3rd, 2004
Patch Notes:
'Can o' Whoopass' is now only GM Summonable.
All 'Can o' Whoopass' in player inventories have been deleted.
All items with charges greater than 20 have been set to 1 charge.

Patch Date: May 2nd, 2004
Patch Notes:
Monk & Beastlord Dual Wield Fixed.
Dual Wield & Double Attack will now go up much faster at lower skill levels.
#summonitem will no longer allow you to specify charges greater than the item's MaxCharges value.

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Running Custom Build of 0.5.7-DR3
(Updated Regularly from Developer CVS)

The Green Leaf Server Specs

Server One (worldserver.headinapot.com):
Gentoo Linux 2004.1 (Stage 1 Build)
AMD Athlon Thunderbird 1.1GHz
512MB PC2100 DDR-SDRAM
World Server
25 Dynamic Zone Servers

Server Two (DOWN):
Gentoo Linux 2004.1 (Stage 1 Build)
AMD Athlon XP 1.4GHz
256MB SDRAM
30 Dynamic Zone Servers

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mikenune 05-03-2004 02:44 AM

Sounds kewl. I'm gonna have to check out your server sometime!

dleg6183 05-03-2004 05:09 AM

Sounds cool, ill be sure to try it out once my ISP stops being stupid... only 2 weeks till summer and a real ISP :x

NarutoLegacy 05-03-2004 07:26 AM

Must be hell working with mithanel :-( Feel kind of bad. Anyways I tried to connect to see if you were on to say hi but you werent on so I logged for the night. I love that name.

mikenune 05-05-2004 05:40 PM

I've tried creating a char on here twice and, even though I don't get any errors, he never shows up on my list!

Can you check the DB for a Froglok Shaman named Helpy?

Hope my login troubles go 'way, I wanna see your server!!!

thedammz 05-05-2004 10:38 PM

creating chars
 
had same problem i patched yesterday not the may 5th patch i patched before that upto date and it worked
but since they released a new patch dont no

monalin crusader 05-07-2004 01:10 PM

DO not patch as of today it will not allow you to play any EQemu server. But this is a very nice server very stable and nice rules its semi-legit but its basically just #zone and #summonitem thats is really all that is non-legit. Exp is the same as normal eq and difficulty of mobs is the same.

bUsh 05-07-2004 01:46 PM

Quote:

difficulty of mobs is the same.
I'd just like to point out that the difficulty is untouched regarding the world databases I've used, however they are certainly far off from actual EQ mobs.

Charmy 05-07-2004 05:54 PM

VT mobs that go down after 30 500 point hits... hmmmm

Dave987 05-07-2004 10:27 PM

Quote:

Originally Posted by mikenune
I've tried creating a char on here twice and, even though I don't get any errors, he never shows up on my list!

Can you check the DB for a Froglok Shaman named Helpy?

Hope my login troubles go 'way, I wanna see your server!!!

That happens to me most times ... didn't patch or anything... I finally got a char up after doing a system restore to the 4th , but now hes pernamently unconcious :cry:

From when I was talking in /o , everyone seems like a really nice crowd . Hope to join ya soon!

bUsh 05-08-2004 03:57 AM

Server is back up, sorry about the downtime - cable internet was down.

bUsh 05-09-2004 03:40 AM

Server back up - computer was off when I woke up this morning, I think my power went out.

mikenune 05-09-2004 06:01 AM

I still can't create a char!! :(

I have the not-quite-up-to-date EQ patch that allows me to still play on EQEMu servers and can log into and play on other servers (and create characters), but when ever I create a char on your server, it pops me back to the character select screen without the char on my list!!!

bUsh 05-09-2004 10:02 PM

The server is now compatible with EQLive Patch Date May 5th.
Update your client, mikenune! :)

Quote:

Originally Posted by mikenune
I still can't create a char!! :(

I have the not-quite-up-to-date EQ patch that allows me to still play on EQEMu servers and can log into and play on other servers (and create characters), but when ever I create a char on your server, it pops me back to the character select screen without the char on my list!!!


mikenune 05-09-2004 11:17 PM

Yay!

I'll try it tohight when I get offa work (three guesses as to where am now :D)!!!


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