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-   -   Feature Req: Reorganize client.cpp (https://www.eqemulator.org/forums/showthread.php?t=1415)

Malevolent 04-23-2002 10:57 AM

Feature Req: Reorganize client.cpp
 
Not sure if anyone else has noticed, but client.cpp could use a bit of reorganization. OK, I think it needs more than a bit. Baby Whales have less blubber than this guy. j/k :) This isn't only from a practical standpoint, but from an annoying compiling problem that popsup now and again because of too many nested ifs.

Some of the #commands should have counterparts accessible globally, IMO. (E.g., #spawn and its autoselection, etc.). It'd also be swell if it were a switch() with a default hnd, and all that jazz. Maybe even break it apart by admin status, so you'd have a method to process basic, gm, serverop, etc.

--MV

EmuSharky 04-23-2002 11:09 AM

Re: Feature Req: Reorganize client.cpp
 
Quote:

Originally Posted by Malevolent
Not sure if anyone else has noticed, but client.cpp could use a bit of reorganization. OK, I think it needs more than a bit. Baby Whales have less blubber than this guy. j/k :)

--MV

Lol.

:p :D

-Sharky


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