A Kick implementation
Better than nothing at all :-)
I have no idea what the actual kick formula is. I'm sure someone knows it. I don't. I just made up something that looked good. :P This is the formula it uses: client_process.cpp... Code:
case WARRIOR: |
cool, you should add something for warriors to kick/stun after 55, shouldn't be too hard, if I had a syn checker at work would do it myself, but I'm a lazy mofo and you're so cool ;)
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cool, if it works im sure we will merge this (for NPCs too :) )
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