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-   -   Name Generation Fix (https://www.eqemulator.org/forums/showthread.php?t=15184)

fathernitwit 08-06-2004 02:34 AM

Name Generation Fix
 
Hello,

I dont know if this is actually broken for any of you... my client is currently patched to live, so it might have changed since compatibility was broken for most people..

anyways, heres the change to eq_opcodes.h which fixes it for me, ~400:
Code:

//Changed by Father Nitwit from 2ad to 2ab, im not sure if this
//is the only purpose for 2ab, as I have seen two types so far
//one was empty, one had 30 bytes of data
#define OP_RandomNameGenerator        0x02ab        // Returns a random name



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