5.9 Compiled with Operational Perl
Ok I have had a few requests to drop the max level down to 65 in my compiled version. And so here it is.
10-10-04: 5.9 DR 2 Source here Compiled with fully functional Perl here 10-3-04: 5.9 DR 2 Source here Compiled with fully functional Perl here 9-26-04: 5.9 DR 1 Source here Compiled with fully functional Perl here I will also continue to update this post as new source files are released, as long as Perl is still broken. |
bump!!!
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hmmm
Perl is installed.
binarys load fine server boots and logged in. I have the pl.s in the correct dirs /quest/szn and /quest I have the plugins and it says installed when I do the perl test. but I have yet to get one npc to say anything. I looked in the fourms but did not see any testing method besides the " perl installed thing witch works" anyone have a clue what I can to to troubleshoot from there ? Im sorta in a rut. . I see in the plugin.pl file it needs these SQL files but im not sure how to install them yet. undef $job; undef $interest; undef $guild; undef $mrace; |
Re: hmmm
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Yes we do in fact need the following SQL tables. job, mrace and guild global I'm going to look for these in an old sql file and see if I can bring them up to speed for 5.9 DR2. if anyone can share these even custom files I could edit them for a standard db install. |
uh. those arent tables those are variables. :roll:
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oh I see.
well no wonder I could not find them hmmm
I guess that would be in the Varibles table then? I see a script for testing them but not how to install them.. hmmm. |
no.
they are not database entries at all. they are c++ variables, |
dang..
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Re: dang..
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anyone keeping quest files nowdays ,the site i got these from is long gone.... |
you prolly just have some bad formatting of quests. I get that alot with quests I d-load. Check to be sure every open bracket has a close and there are no extranious caracters anywhere.
On a side note, I ported over the quests by name to my 5.5 server but only seem to get to work with PoDs and Nexus Scions, still have to use numbers for rest... (Thinking my DB may be double spawned) |
quest
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My NPC id's didnt match I posted the fix in the quest area. Im sure there a few hundred people doing what i did scratching there head. they should sticky something on it because it's not really covered in the install Quest sticky.. |
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