Optional Zoneproxy capability
This isn't entirely important, so I'll understand if it gets overlooked. My main issue with compiling zoneproxy code into each cvs myself is that I'm not a C++ savvy guy and end up getting fed up and stopping development on openzone worlds.
If the zoneproxy friendly code (found here: http://sourceforge.net/project/showf...ckage_id=34673 ) was merged into the main cvs and could possibly be defined and enabled by including a file or two, many more people would start using openzone and/or help improve it. This would also encourage people to customize their servers more to make for a more robust server list. Small request :D |
hey man,
I would be glad to include this in the official version if I could figure out what I needed to add... I dont see any sort of patch file or instructions.... if you get me a diff, or something intelligable about what needs to be added for zoneproxy, then I will add it. |
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