Perl quest::attack causes endless "Catching Mob Crash..
I submitted this as a bug with sourceforge:
http://sourceforge.net/tracker/index...group_id=88515 Triggering quest::attack($name) causes the mob to attack, but zone.exe starts endlessly outputtting "Catching Mob Crash...". This continues even if I feign death so that the mob is no longer attacking. Aside from being annoying, the endless looping causes a great deal of lag in the zone. I'm using a 6.0DR2 perl precompile. |
Yeah I had this happen also.
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this is fixed now.
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This is happening to me, the poster mentioned the quest::attack($name) for perl? How do I remove this so it no longer does this...Thanks :)
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