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 Spawn question =] Is it possible to have one NPC quest::spawn a second NPC and then have the new NPC attack the user on Event_Spawn? Thanks for any feedback. | 
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 Nope, because the new NPC doesnt have the user 'targeted'. Can spawn new npc close to the person and make it kos, though. | 
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 if you have perl XS, and XS classes compiled into your zone... you can do something like this... (not tested, basic idea only): I have changes that havent been checked in yet that will make this even easier, so heres what should work now, and what will work once I check my crap in: now (assumes no other NPCs with this type exist in the zone): Code: my $npctype = 44444;Code: my $npctype = 44444; | 
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