Rebel Spells
I looked to see if this was already posted but I looked through a few pages and was surprised that nobody reported it. The issue I am having is that when a player uses #scribespells 70 on themselves, it works, but when they zone they lose the ability to cast any spells from 66-70, and they disappear from the spellbook. They then have to use the command again to obtain the 66-70 spells.
I'm using 6.0 DR2 with the PEQ_Kunark_RC1 database. I appologize if this has already been posted. If it has, I am blind. Regards, SI |
Make sure your character is level 70 (i'm sure you already got that) but also make sure the level cap in features.h is set to 70 before compiling it.
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client_packet.cpp line ~6077
old: Code:
|| spells[m_pp.spell_book[bk]].classes[GetClass()-1] < 1 Code:
|| ( |
nice fix, I will add this to my code, which will hit CVS some day (:
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