Question on NPC min/max damage
Do NPCs/mobs get a bonus added to their damage based on level?
I was trying out fighting things in the Planes with various characters and found that many of them hit for about 150-180 damage even though their damage was specified in npc_types as around 30-110. This was with an AC from items and spells (not counting Defence which doesn't work I think) of about 400 to 600. |
wait for 3.2, it has a new damage calculation and min_max damage should work right too.
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