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-   -   quest::me (https://www.eqemulator.org/forums/showthread.php?t=18026)

phasepuma 03-08-2005 12:41 AM

quest::me
 
Is this working for anyone? It seems to be working like quest::say.

fathernitwit 03-08-2005 05:50 AM

lol, nice...


quest::say:
entity_list.MessageClose_StringID(this, false, 200, 10,
GENERIC_SAY, GetCleanName(), buf);

quest::me:
entity_list.MessageClose(initiator, false, 200, 10, str);

arg 3 is the range... so yes, they are basically exactly the same thing excep one comes through via a string ID, while the other is a direct message.


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