#Social not working correctly
Hey,
Does anyone have any code, to get #social working properly? I've looked around the boards, and seen the question asked, but never a response on how to fix it. I'm running 6.0DR3, and it seems that every mob on the same faction, regardless of if it should assist or not (#social value of 0 or 1), will always assist. Like my noobie bat faction for instance, all other bats will assist, even though they don't on live, and their #social is set to 0. If anyone can help, it would be *hugely* appreciated! Been having this problem for some time, and can't figure out how to fix it. Thanks in advance! |
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