Persistent Zone State problems
Well, I've come across another issue I could use some help with. Everytime I turn on PersistentZoneState, my players start getting a graphics glitch where all world geometry disapears at certain angles (all they can see is sky when they look certain seemingly random directions). It's not a huge issue, but it's certainly a large nuisance. Any ideas what might be causing this? As far as I can tell, all that's stored is spawn info, so I can't figure out what would cause a glitch like this.
The other problem is that after a while running with PersistentZoneState on, zones will eventually start to crash, giving LoadSpawn errors. I haven't tracked down enough info on this problem yet, though. Thanks. |
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