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-   -   Zone line problem. (https://www.eqemulator.org/forums/showthread.php?t=19741)

Belfedia 11-28-2005 03:31 AM

Zone line problem.
 
This is just a tweak help for zoneline problem.

Zonepoint working good with old zone but i have a problem with the new graphic zone (EQG not S3D), and this system can't make new zone lines...

Nektulos forest have new graphic and i experiment a method for repair zonepoint. This tweak is for zone nektulos->ecommons but you can mod him for make many zone line.

1/ make an invis NPC at the zoneline loc (in game)
Code:

#spawn Tpnek 240 1 0 1000000 2 0 0 0 0 0
select Tpnek
#npcspawn create

If someone know how to make it untargetable, plz POST :)

2/ make a file called Tpnek.pl with in this :
Code:

sub EVENT_SPAWN
{
        $x = $npc->GetX();
        $y = $npc->GetY();
        quest::set_proximity($x - 40, $x + 40, $y - 40, $y + 40);
}

sub EVENT_ENTER
{
        quest::movepc(22,614,1483,-18);
}
#END of FILE Zone:nektulos to ecommons zone

put it in quest/nektulos directory

RESTART ALL THE EMULATION.
Now you have a working tp point nektulos to Ecommons.

wwazman 08-01-2009 12:52 PM

what is the reason that zonepoints don't work in editors?


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