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-   -   model problems... (https://www.eqemulator.org/forums/showthread.php?t=19828)

jieseng 12-17-2005 01:21 PM

model problems...
 
Things are working pretty good, but there are some mobs (such as fire gobs and dervishes) that show up as human models. Is there some way to repair this bug, so that the correct model is attached to the mob name?

Thank you,

Jieseng

mattmeck 12-17-2005 02:15 PM

Not all models work in all zones, well very few work in all zones actualy. So it can be one of 2 things.

1, model cant be used in that zone.

2, your UI files are messed up, and need to be patched. Which you CANT do right now.

Charmy 12-17-2005 02:28 PM

You can also try to foce load the model for the zone if the model isn't normally loaded in that zone.

Either look for a file with the zone name + _chr.txt (ex. befallen_chr.txt) or create one..

In which you will find
Code:

6
drv,drv_chr
beh,beholder_chr
sdc,sdc_chr
dev,kaesora_chr
npt,ponightmare_chr
skb,ponightmare_chr

The first line is the number of models your forceloading.

The start each line is the short name for the model (I haven't played in quite a while and it used to be the first three letters of the mobtype name, but it has possibly changed) The second one is the file in which the model can be found (the file will have an .s3d extension on it)

Last i played was before OOW was released which as far as i know they changed the model format, but there used to be a model viewer somewhere out there on the internet that could view the old format. Some models cannot be forced into other zones (Ex. the PoP God models [Xegony, Rathe etc...] cannot be loaded into zones outside of their appropriate zones)

The other problem you might be having is a missing expansion. The EQ patcher always downloaded zones but not always models, if you didn't check the proper expansions you would only get the zones and not the content. If you don't have the content now you can't patch or you will be kinda SOL as far as eqemu goes, but that is the other possible cause.

jieseng 12-19-2005 02:00 AM

Thank You
 
Thank you, I will try force loading the models. I believe I did DL the patch just prior to 9-13, although I do not have all the expansions. OOW is the last expansion I own, too.

Thanks,

Jieseng

Arex 01-21-2006 01:37 PM

i am having the same problem, and i already have tried the next things:

* use my old January-2005 backup for replace all "*_chr.txt" and it still is not working..

* use my old January-2005 backup for replace UI folder, and it still is not working...

* use my old January-2005 backup for replace "*.s3d" files, and it still is not working

* use my complete backup of January-2005 and make a backpatch, but it still continue without show correct models..

any other idea? =/

thx

Arex 01-22-2006 12:56 AM

am i the only guy having this problem???? i cant see correct models of many mobs like: chetarii on dragon necropolis, Velketor on Velketor's Laberyth, etc.

RangerDown 01-22-2006 03:12 AM

Do they show as humans, or not at all?

Arex 01-22-2006 08:20 AM

yes, they show like humans at all. I think that it is a problem with backpatch, because i get a messagge saying that my ui files are not correct or anything like it when i enter to the world.

RangerDown 01-22-2006 08:25 AM

As you hopefully are aware, we are not allowed to offer any assistance with the backpatches. If the backpatch you received is the cause of the problem, hopefully you can get it corrected soon.

Belfedia 01-22-2006 09:15 AM

I have original files before 09/13/05 and i don't see also velketor sorcerer or giant noble skin in kael (my kael_chr.s3d is correct and contain noble skin) ... I see only human, but except this all skins are correct.

Arex 01-22-2006 09:50 AM

same problem with chetarii on dragon necropolis..and i have asked to many ppl on peq server, and they are having the same problem, seeing human model on chetarii...

RangerDown 01-22-2006 12:34 PM

There's a small chance, but it might not be a problem with your client at all. It might be that velketor and the chetarii are either the wrong gender or the wrong skin number in the PEQ database.

I'll check those two zones out before you go clobbering your client again.

Belfedia 01-22-2006 12:46 PM

For velketor (and Kael noble giant) i try some other skin and gender and texture but always have human :( or normal giant ;(

RangerDown 01-22-2006 12:51 PM

Velk and the chetari were in our database as gender 0 when they should've been gender 2.

Try those zones now.

(PS: I'm not certain that I fixed *all* chetari, but 5 of the npc_types records relating to chetari have been fixed.)

Belfedia 01-22-2006 01:02 PM

On my peq database, when i put gender to 2, velketor look like a giant guard and not with his purple robe... same for the giant noble from kael (same error).
Race for giant is 189, (i have try all the velious race number) and you can adjust armor with #texture but never see the purple robe on it :(


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