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-   -   New mob skins (https://www.eqemulator.org/forums/showthread.php?t=19979)

Krugus 01-16-2006 08:21 AM

New mob skins (fixed imgs)
 
Greetings,

It seems they also updated a few more mobs in the global file:

http://kamguild.net/newmobs.jpg
http://kamguild.net/newmobs2.jpg
http://kamguild.net/newmobs3.jpg
http://kamguild.net/newmobs4.jpg

I commented out the rats & bats but if you have to do those you can add them in as well. Forgot to add snakes & spiders but they are also updated per Belfedia in another post (which got me to looking at what else might be updated)

This is with v6.4 of the client/server.

Quote:

#rats
#UPDATE npc_types SET race=415 WHERE race=36;
#bats
#UPDATE npc_types SET race=416 WHERE race=34;
#goblin (not shown but is updated)
UPDATE npc_types SET race=433 WHERE race=40;
#dervish (not shown but is updated)
UPDATE npc_types SET race=431 WHERE race=100;
#drake
UPDATE npc_types SET race=432 WHERE race=89;
#baskilisk
UPDATE npc_types SET race=436 WHERE race=91;
#werewolf
UPDATE npc_types SET race=454 WHERE race=14;
#kobold
UPDATE npc_types SET race=455 WHERE race=48;
#mushroom-men
UPDATE npc_types SET race=456 WHERE race=28;
#orks
UPDATE npc_types SET race=458 WHERE race=54;
#gargoyles
UPDATE npc_types SET race=464 WHERE race=29;
#evil-eye
UPDATE npc_types SET race=469 WHERE race=21;


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