NPC's don't path until killed/spawn?
unless an npc is agro nothing seems to move except guards ( which walk through walls) and skeletons when you walk too close (freeport)
I noticed though, that once I killed a bunch, others move randomly. Is this a normal thing or what? I'm using cavedude's db with myra's items and npc updates. Did I miss something? Oh and I still get cast on by npcs... shadows cast on me? mussles errupt with fenzied strength or something like that. |
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