couple more troubles
I've tried searching these forums, the wiki, and google, but I've been unable to determine what specific phrases would work to find the problems I'm having.
Anyway, I've got 2 problems I'm trying to solve. 1: I've tried using the velious db on 0.6.0-dr2. It won't work b/c it needs items.h to have a value altered. So, I downloaded the source from sourceforge, and attempted to source it unaltered, but I have had no luck. I'm trying to compile using Devcpp 4.9.9.2, with mingw (looks like 3.4.2). Compile Log Code:
Compiler: Default compiler Code:
#if !_GLIBCXX_USE_C99_DYNAMIC Code:
#ifdef _GLIBCXX_USE_C99 Problem 2 involves setting up 0.6.0-dr3. I had attempted setting it up, to see what differences exist between the two versions. Unfortunately, I keep getting db troubles. If I run Kunark, I'm missing item table columns (a lot). If I run Velious, then I'm again told to adjust sharemem.dll, but for this version I haven't found the source (this particular spot, I will admit to not searching heavily for quite yet). If anybody can help with either problem, it would be a great help. |
dev cpp and mingw is not a supported compiler for eqemu. Theres info on the wiki about using free visual studio.
0.6.0 is not supported anylonger either, maybe some people will be willing to help you with it, but I wouldent count on much support for such an old version. |
2 questions.
1. I've managed to get the source to compile (through vc++), but I'm now getting the same error for 060dr2 that I was getting for 060dr3. It's appearing within the world.exe output, which I've placed below. This is while using the Velious database. I will state that not only did I attempt searching for help, but I did find something related to this. I followed the instructions, and was able to log into the emu in 060dr2. The resulting problem, though, is that it didn't explain how to retrieve the missing data, so I ended up with merchants selling all items for 0 money, and all spells I saw required level 255 (and there was something about a skill Tigerclaw. This was in oggok, as an ogre beastlord). Anyway, I thought I did something wrong, so I resourced the db, but ended up with the same results. I was wondering where I might be able to find some scripts, or if not, then what I might need to alter to get things to work. Quick summary in case either someone's just skimming, or in case it's too cluttered above/below. emu ver: 0.6.0-dr2 db ver: Velious Output of World.exe Code:
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.0-DR2 Code:
... Thanks for any help. |
Your DB items structure isn't compatible with Eqemu 0.6.2
It was a old version, i don't know if anyone remember how update the database. mhhh 1017 ? are you sure your client (everquest software) is compatible with eqemu 0.6.2 ? :) |
I think I might give up on upgrading the db and emu for the client I'm currently running (Version Number: SEQ12E67), since I'm unable to currently figure things out. Using 0.6.0-dr2 and 0.6.0-dr3 both don't work for me, as explained in an above post. Using 0.6.2-dr1 won't work either - the client won't go beyond attempting to log in, it just constantly displays the attempting to login window (not even an error window), but still permits use of alt-f4 and alt-tab.
However, I did find that I have a somewhat more recent (although still old) patch of eq, and I was wondering if it might be useable for the emu. I ran eqvercheck 3.1.0 (or is it 3.1.1? Core claims 3.1.1, about window claims 3.1.0) on the computer, and for some reason it crashed when I ran it. The OS is WinXP Home, sp2. I then accessed the comp's eq folder from another computer, and eqvercheck worked fine. This computer is running WinXP Pro, sp2. Both computers used administrator accounts. Anyway, moving to the version number I received, this is what this eq patch is. Version Number: SEQF8E67 Extended Version Number: EQD289FD8F93085DA81BB74D3E1E2727A6B8291587 Thanks again for those of you patient enough to try and help me out. |
help
[~RD~ Not permitted.]
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