Crash: Create Char, Entering World.
NOTE: At first fire-up, there were alot of SQL errors returned. This is the full DB from PEQ.
Table "character_" was missing "level" and "class" fields, adding them automatically, quessing they are types "INT" and "VARCHAR", respectively. Now the server fires up, and I have 5 dynamic zones set up. everything sems fine... 1) Server shows up in server list.. 2) Can log in to server from eqemulator.net's login server.. -> NOTE: Any character created gets error in world.exe when logging in (if the characters were made previously) as (note, this is *not* in a log file, just the consle): Code:
Got a bogus character (Cuuguxep) Ignoring!!! Code:
[04.21. - 04:32:19] [WORLD__CLIENT] <username:removed>: Name approval request. Name=Raph, race=Dark Elf, class=Cleric Code:
4 3 Raph 0 5 0 0 0 0 0 0 0 5) Character never shows up in character list after creating -OR- if tutorial is checked, world.exe closes itself, with no entry in log file as to why. Am I missing something that will allow world.exe to save characters correctly? Files present in EMU folder: eqtime.cfg spells_en.txt spells_us.txt patch_live.conf patch_6.2.conf patch_titanium.conf Server Details: EMU 7.0.0 MySQL 4.1 Windows 2000 Adv Server AMD 1700+ 2.5Gb DDR400 - Edit: Added Info I can create characters on other EMU servers (0.7.0 and older) and enter world and everything runs fine... So it's not my EQ. Going to try caveman's install, maybe there's something missing or a serious DB error. - Edit: Results of caveman's: same problem. Further notes: PEQ SQL contents for creating "character_" table is: Code:
CREATE TABLE character_ ( |
Class should be tinyint(4) and Level should be mediumint(8) But you had a problem with my database as well or PEQ that came with the DRP installer? Both fields are in mine, that's where I got the info from.
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the current scheme actively running on PEQ is always avaliable here:
http://www.projecteq.net/sql/ |
Quote:
However... I grabbed the PEQ DB and Caveman's DB... Issues with them: PEQ: + Merchants work fine + Most quests work fine + Mob agro seems fine - Missing PoP and GoD polulation - Missing PoP and GoD items Caveman's: + PoP and GoD fully populated (even Kodtaz, but zone-in point is beow world) + PoP and GoD items present - Agro messed, especially in Neriak (all the undead attack new chars) - Has issues with Loregroup (old columns?), so an Epic group shield and Sword are not possible to have I've been importing the zones, population and items from Cave's DB to PEQ.. so far so good... Hard part is praying the NPC id's will match up and vendors work in PoP and GoD. Sorry it takes so long to respond. Usually dont have an internet connection available, do most my work on the laptop mobile :D |
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