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-   -   Default Bind spot for all class/Race (https://www.eqemulator.org/forums/showthread.php?t=20395)

warklantd 04-22-2006 08:32 PM

Default Bind spot for all class/Race
 
Hey guys, I changed the start zone on my server and was wondering is there a variable to change the default bind spot for all class/race/deity or do I have to do each one individually? Found a post on here via the search that said each individually but it was from 2004. Hoping that has been changed hehe :)

Belfedia 04-22-2006 10:28 PM

Just take a look at table start_zones on the database ;)

hansolojim 05-16-2006 12:50 AM

I can't seem to find the answer to this small problem.

I have changed start_zones / start_zone all to 2 (to make them all start at qeynos), but it didn't work.

Should I change the bind_id also?

jimbabwe 05-16-2006 04:36 AM

zone_id controls where the player starts at, and bind_id controls where the player is bound. The only problem is it binds them at the safepoint of the zone. You could do a mass update in sql with UPDATE start_zones set bind_id='x'; where x is the number of your zone. I'm pretty sure that's the syntax.

p.s. As far as i've ever been able to tell the start_zone field does nothing.

Belfedia 05-16-2006 06:44 AM

Try to use some mysql editing software like navicat or phpadmin
It was more easy than use mysql command :)

hansolojim 05-16-2006 08:30 AM

re
 
Thanks for the advice. I'll change it as soon as I get home.

__Worked great, thanks!____


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