Doodman Object type#
Doodman, Did the Object type # change for the forage/augmentation?
I used to show up with this command below now it does not show any forage. I used this off the fourms before just modify it to suit your needs. hope it helps.. may confuse you even more tho hehe.. INSERT INTO object (id, zoneid, xpos, ypos, zpos, heading, itemid, charges, objectname, type, icon) VALUES (5001, 152, '220', '90', '-55', '140', 17909, 0, 'IT66_ACTORDEF', 53, 1115); It inserts... well, a forge in the Nexus. It looks like a forge, but it does augment combines instead you can find the code to chage it im sure. instead of 'IT66_ACTORDEF' here is thelist I have 13 - Unknown combine type (Maybe for Augments?) 17 - Forge 19 - Brew Barrel 21 & 22 - Kiln & Pottery Wheel, not sure which is which 23 - Unimplemented Tradeskill 24 - Wiz only combine container (Research container?) 25 - Mage only 26 - Necro only 27 - Ench Only 28 - Unimplemented Tradeskill 29 - Unimplemented Tradeskill 31 - High Elves Forge 32 - Dark Elves Forge 33 - Ogre Forge 34 - Dwarve Forge 35 - Gnome Forge 36 - Barbarian Forge 37 - Unimplemented Tradeskill 38 - Iksar Forge 39 - Human Forge 40 - Human Forge (but why 2?) 41 - Halfling Tailoring kit 42 - Erudite Tailor 43 - Wood Elf Tailor 44 - Wood Elf Fletching kit 45 - Iksar Pottery Wheel 47 - Troll Forge 48 - Wood Elf Forge 49 - Halfling Forge 50 - Erudite Forge 4, 6, 7, and 8 all seem to be normal bag types. No combine button. Not sure what they are used for. Now I checked to see if any forages show up and the other show up np so I wonder if the object # 53 was changed to a nother # or 'IT66_ACTORDEF' was changed to another id #. |
Woot
The code is still 53 for type. I found some how my oblect was appearing in the wall even though before version had no problem. so use the forage insert code and your set just make sure you might have to adjust xyz
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