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-   -   OP_GuildMOTD (https://www.eqemulator.org/forums/showthread.php?t=20531)

mrea 05-07-2006 07:21 AM

OP_GuildMOTD
 
Using version EQEmu-0.7.0-786 (2006-04-25) the zone crashes shortly after a player logs in. The last packet that I see sent is OP_GuildMOTD followed by a certain length (typically being in the upper 400s if I remember correctly).

mrea 05-09-2006 12:22 PM

No one has ever heard of this problem? I figure I'll give the exact length: 648. Immediately after my character spawns the zone crashes.

I tried compiling my own version of the Emulator but EQStreamType.h was missing.

Belfedia 05-09-2006 01:24 PM

Don't have this problem on my version :(

mrea 05-14-2006 11:55 AM

I still get this on the latest automated build. I even made a character and created a guild from the HTTP interface and also placed an MOTD for that guild in the database, it still says length 648


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