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 Perl quest problem I am learning a lot about perl quests but I seem to be stuck on making multiple items turn in for a reward. Does anyone see something wrong with this coding? When I turn in these 4 items I get no response from the npc. sub EVENT_ITEM { if( ($itemcount{5018} ==1) && ($itemcount{5019} ==1) && ($itemcount{5020} ==1) && ($itemcount{1179} ==1) ) { quest::summonitem(5021); } } | 
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 Are those really & 's or did something about your paste or the forum mangle those? | 
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 something along these lines Code: sub EVENT_ITEM {Code: sub EVENT_ITEM { | 
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 Code: sub EVENT_ITEM {Code: sub EVENT_ITEMedit: Code: sub EVENT_ITEM {Code: sub EVNET_ITEM | 
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 bah knew i was missing something in that first code but tiredness kicked in :P. | 
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 thanks Quote: 
 | 
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 hm If I turn in item 5019 with 5020 in this situation I get my reward 5030, but I also get 5022 ,as I have satisfied that first condition as well. Is there any easy way to tell it ONLY to reward the first when a single 5019 is turned in with nothing else? sub EVENT_ITEM { if(($itemcount{5019} == 1)) {quest::summonitem(5022); } if(($itemcount{5019} == 1) && ($itemcount{5020} == 1)) {quest::summonitem(5030); } if(($itemcount{5018} == 1) && ($itemcount{5019} == 1) && ($itemcount{5020} == 1) && ($itemcount{1179} == 1)) {quest::summonitem(5021); } } | 
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 This may work.  can give it a try. Code: sub EVENT_ITEM | 
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 thanks Ah yeah that works great. That is exactly what I tried but I did it in reverse order :) Much appreciated. | 
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 ... I'm stuck with two quests, I've tried like 10 different things and can't seem to get multiple "if" conditions to work. Im a perl noob so pardon me if what I am doing makes little sense. Tried to copy the format we used above to get two if conditions to trigger a result... 1st: sub EVENT_SAY{ if(($class == 8) && ($text=~/hail/i)) {quest::say("xxx"); } elsif(($class != 8) && ($text=~/hail/i)) {quest::say("xxx");} } **** and this one sub EVENT_ITEM{ if(($item1 == 5) && ($ulevel < 4)) { quest::say("xxx"); quest::summonitem(6); quest::say("xxx"); } if($item1 == 6) { quest::setallskill(0); quest::permaclass(8); } } In the first one it triggers the second (elsif) condition regardless of my class. In the second it seems to be broken period, so I guess something is tripping it up in the format. Any have an idea? | 
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 change the item id #'s to what you want to use and change the level check to whatever you wanted. all i saw was < Code:   sub EVENT_SAY { | 
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 re Thank you very much | 
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 wonderin What is the difference? sub EVENT_SAY { if ($text=~/hail/i) { if ($class eq "Bard") { quest::say("you're a bard"); } else { quest::say("you're not a bard"); } } } ###### sub EVENT_SAY { if ($text=~/hail/i && $class eq "Bard") { quest::say("you're a bard"); } else { quest::say("you're not a bard"); } } The second one's else is a little vague? Also where did you find the format for - $class eq "Bard" | 
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