so you want to edit npc's part deux
So in my effort to translate the excel version to a standalone exe, I am releasing the newest version of this NPC and Loot Editor - Compiled!
This will be multipart series of a variety of programs that will help in zone editing and NPC maintenance. NPC and Loot Editor - 100% done Item Viewer - 100% done Merchant Editor - 0% done Waypoint Editor - 0% done Spawn Editor - 0% done Database Backup/restore 100% done Remember this only works with 0.6.6 and 0.7.x version databases. Let me know any issues you encounter. Before running the NPC and Loot Editor, fill in the db.ini file first. Links NPC and Loot Editor http://66.159.225.58/eqemu/npc_land_loot_editor.zip Item Viewer http://66.159.225.58/eqemu/eqitems.zip Database Backup/restore http://66.159.225.58/eqemu/eq_db_backup.zip If you need - ODBC drivers for mysql http://66.159.225.58/eqemu/ODBC_DRIVERS.ZIP |
it will be put to use post haste! thanks for the update.
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Yeahh nice work georges :)
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'Part deux' ? Georges is Belfedia's reincarnation ! :D
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I'm necromancer, i'm not dead :p or perhaps i have forgotten this :p I can't reincarnate :p lol |
whenever i search for an npc, i get the error below, and the program crashes.
Run time error 3265 Item cannot be found in the collection corresponding to the requested name or ordinal. I got this error with the default settings of orc and crushbone. edit: nevermind, i got this because i was using cavedude's db |
I am getting a run-time error 339 component 'imagelist.ocx or one of it's dependencies not correctly registered: a file is missing or invalid.
Figured it out though, just register with microsoft regsvr32.exe in windows/system32 directory. |
i just moved it into the same directory as the .exe file
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I moved the ocx's to the /resources/ folder to make it work better.
New version should work without the errors I hope.. GeorgeS |
Spawn Editor and Grid/Waypoint Editor
Folks,
The Spawn Editor and Grid/Waypoint Editor are finished. You can get the dl here from my server. http://66.159.225.58/eqemu/grid_and_spawn_editor.zip These utilities enable you to place spawns in game and attach waypoint grids. Also, a utility for waypoint editing is provided. All are .exe ...Next is the merchant editor. GeorgeS |
NPC/Loot editor- 100% done
Item Viewer - 100% done Merchant Editor - 20% done Waypoint Editor - 100% done Spawn Editor - 100% done Database Backup/restore 100% done Tradeskill Editor 0% done Remember this only works with 0.6.6 and 0.7.x version databases. Let me know any issues you encounter. Before running any of the programs, register the ocx files with the utility in resources folder called register_ocx.bat. Also fill the db.ini with mysql user info. I have combined the Waypoint Editor ,Spawn Editor ,NPC/Loot editor into one download http://66.159.225.58/eqemu/grid_and_spawn_editor.zip Also in the works is a Tradeskill Recipe Editor....stay tuned GeorgeS |
Thanks, GeorgeS, that makes my work much easier! I really appreciate all the hard work it must've taken for those programs. Keep up the good work.
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Tradeskill recipe editor is completed today with updated help files
I've created a zip of ALL my recent utilities here. -npc and looteditor -waypoint/grid editor -tradeskill recipe editor -spawn editor http://66.159.225.58/eqemu/GeorgeS_EqEmu_Files.zip I spent a lot of time working on these, so if you've any problems, just let me know what the issue was and I will fix it asap. my eq items viewer http://66.159.225.58/eqemu/eqitems.zip my eq database backup/restore tool http://66.159.225.58/eqemu/eq_db_backup.zip |
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I'm downloading them now :) |
I was using your editor before (with PEQ) and really liked it - when I changed database they Cavedude's EQ, it won't work anymore, I would like to use them all (The Spawn editor looks real good too!).
Is it possible to make these compatible with EQ database also? Thank you |
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