Trouble Learning skills
Does anyone else notice their server is not upping skills like it should. FOr instance i swam for a long time and my swim didnt go up, or using a sword and my 1H slash doesnt go up the more i use it. Is this a bug or unimplemented feature?
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I found that that skills need to be set to 1
to go up. for example setskill 28 1 for hand to hand. Naturally, this is a bitch to set all you players so I set an npc with a quest that does this: (file 1.qst in quest dir) (it is important that you leave a space after the setskill args or it will not parse. Just cut and paste the code and it should work) NPC_SCRIPT 1 { TRIGGER_TEXT:Hail:{ RAIN 0 EMOTE:Grins at %CHARNAME% FACE_TARGET SAY:Hello %CHARNAME%, To live here you need to know how to use a weapon SAY:I can teach * UNIVERSAL * weapon use. } TRIGGER_TEXT:UNIVERSAL:{ SAY:Here's a little move I learned in qeynos SETSKILL 0 1 SETSKILL 1 1 SETSKILL 2 1 SETSKILL 3 1 } |
another way is to log in 200 status and simply type
#setallskill 1 for every user. |
Shouldnt they just make the server give everyone a skill of one in that area when they create a char then? Makes sense to me. I think ill post that in feature requests too ;)
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Yeah that's a good idea. Thx :)
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Oh, i fixed it, i guess i didnt realize only half the skills work. It will only autoincrement ones that WORK. Setallskill 1 will show you what skills actually work with the server at this time.
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No wonder my parry wasn't increasing.
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actually its a small mistake in the setskill command , it's fixed for next version and was working on the previous one hehe
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