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 zone/world crash's horray finally got everything working on my lan. the only thing i see that really gets semi anoying is that if i leave the server running for awhile inactive when someone tries to log on the zone.exe will crash or world.exe will crash. its only after a period of inactivity ex. if i go to work and come back i have to reset server or when i logon it will crash the zone. is there any way to resolve this. i was thinking maybe its just my setup but not sure.  looked in forums but couldnt find anything with this type of situation so before i go trying all kindsa stuff figured id ask | 
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 Another possiblity: If you haven't updated to the latest binary release, you should. The one that comes with the DRP installer has a plain vanilla 7.0 server in it. There's been at least eight server updates since then, and the bug you're having was fixed two releases after your current one. | 
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 ok found it i take it just copy things like maps and such into this folder? and my emu and such | 
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 ok well i copied the exe's into my orig folder and now it just says ZONE NOT FOUND when i try and login. any ideas | 
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 Do you get "Zone not found" error after character select? what dtatabase are you using; PEQ or EQ? | 
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 neither, cavedudes and yep when i click a char at char select is when i get the error. | 
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 as per changelog ==05/31/2006==, did you source these lines into the database? (don't forget to "USE eq" first) ALTER TABLE spawnentry DROP spawn_limit; ALTER TABLE spawngroup ADD spawn_limit tinyint(4) NOT NULL default '0'; ALTER TABLE altadv_vars ADD class_type int unsigned NOT NULL DEFAULT 0; This is probably why your .EXE's are crashing too. | 
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 how do i go about sourcing them | 
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 then type "use eq" and hit "enter" you can just copy-paste these three lines into the box, ALTER TABLE spawnentry DROP spawn_limit; ALTER TABLE spawngroup ADD spawn_limit tinyint(4) NOT NULL default '0'; ALTER TABLE altadv_vars ADD class_type int unsigned NOT NULL DEFAULT 0; might have to hit enter on the last one. | 
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 ok then ijust copy and paste the exe's from that new patch into my directory and it will work ? | 
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