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-   -   Spell Bugs (https://www.eqemulator.org/forums/showthread.php?t=20801)

elation 06-15-2006 04:35 AM

Spell Bugs
 
There are several I've noticed so far.
  • Enc - Radiant Visasage line will not allow Jboots spell (and possibly any sow line)
  • War - Arch Shielding on breastplate will not allow dru - Protection/Skin of/like Nature. You can cast Skin like Nature first and then Arch Shielding. Have not tested with enc.
  • Dru - Nature's Renewal will not cast on anyone else - displays 'out of range' error

Coleshadowblades 06-19-2006 03:28 AM

wunshi's focusing : unknown spell effect (262) in wunshis focusing

elation 06-21-2006 12:42 AM

Update on the dru skin line vs the enc shield hp buff line. Tons of stacking issues. PoTG and Cabbage will not stack at all with enc buffs. Natureskin will stack but only if it is cast first. The complete non-stackability begins when the line changes from hp to mana regen.

Another serious bug (which has probably been reported) is: Casting spells that require components crash the zone if you do not have the components.

jaws007 07-05-2006 01:09 PM

Few Bugs
 
-enchanter spell horrifing visage will not allow clarity to be recast

-enchanter boon of garou after timer uses up werewolf form stays with life tap proc staying also and stats return to normal.

-when in a group, when zoning members switching place in group order and cannot invite player into group unless in line of sight. the whole grouping mechanism broke; except first invites made, then if zoning or player in or out of group.

elation 07-10-2006 04:19 PM

Quote:

Originally Posted by jaws007
-enchanter boon of garou after timer uses up werewolf form stays with life tap proc staying also and stats return to normal.

Shhhh .... this is a feature. :D

-Cleric self mana/hp buff will not stack with regular line hp buff.

sylverwolf 07-18-2006 07:23 AM

When you have a mob rooted, you should be able to snare it too. Can snare/root and snare holds when root breaks as it should. But not root/snare. When trying to snare a rooted mob, it gives a message that it will not work on target. As if it's immune.

soulshot 07-18-2006 09:10 AM

mages summon item spells summon incorrect items.

d00d 07-21-2006 11:04 AM

Quote:

Originally Posted by soulshot
mages summon item spells summon incorrect items.

This is easy to fix, just change the item id's in the database.

mattmeck 07-21-2006 04:06 PM

Quote:

Originally Posted by d00d
This is easy to fix, just change the item id's in the database.

this has the potential to be bad, it would break any quests that the other items may have, also would cause issues updating items from a sql later, and item updates happen whenever SOE adds items / changes items.

easier to fix the spell with the new spell editor.


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