settimer question
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sub EVENT_DEATH { my $a = quest::ChooseRandom(227038,227038,227038,227038,22 7034,227034,227034,227097); my $x = $npc->GetX(); my $y = $npc->GetY(); my $z = $npc->GetZ(); my $h = $npc->GetHeading(); if ($a =~ /227097/) { quest::say("Krakskull is coming"); quest::spawn2($a,0,0,$x,$y,$z,$h); } else { quest::say("Ouch! He got me!"); quest::settimer(1,10); quest::spawn2($a,0,0,$x,$y,$z,$h); } } ------------- I have all this working, void the timer - I set "say text" in there so I could be sure it was working. when normal spawn dies, there should be a 10 second delay (after text and before spawn), and it's not happening. Anyone have any ideas why? |
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