Code changes in compiled zone.exe not working?
I am running into an interesting problem that hopefully someone more knowledgeable about how EQEMU works can answer. I have made changes in the zone code and successfully compiled the exe, but when I load up the server with the new zone.exe none of the changes seem to have any effect.
Just to test this out further I changed the AC calculation to return a static number, but this again had zero effect on the characters in game. Any help would be appreciated. |
STats like HP, MAna , AC, etc are calculated in the client for the client. There is no way to chance what the client sees.
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Ahh, this I didn't know. Thanks for the answer.
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