Char Creation - Sense Heading
Line 960 in world/client.cpp:
Code:
// Racial Languages Changed it to: Code:
pp.skills[SENSE_HEADING] = 200; Once that is working as it should, the following "optimization" to zone/client.cpp seems appropriate: Line 1663 in zone/client.cpp: Code:
bool Client::CheckIncreaseSkill(int skillid, int chancemodi) { Cheers, -Chris |
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