teleport another player to a specified zone
How do i teleport a player that got killed to another zone, it would sure save the time for him to run all the way back.
We're on a fun wild raid and he mess with the wrong mob, hehe. |
you can have a gm use the #movechar command.. have the player log out before you use the command..
|
Can you also move yourself or an entire party?
|
no group at a time as i know of... you can use #zone to move yourself. and you can also summon other players
/summon charname = for players not in same zone as you are in. #summon charname = for players in same zone as you if you use /summon, use #summon after the player has zoned into your zone. hope this helps a bit... hehe |
also,
If the zone you are wanting to go to has a wizard/ druid group port spell into it: simply do a #spfind (spell name), then #cast spell id number while you are in a group with them. This message brought to you by the lazy GM that hates to summon lots of people. Quote:
|
Quote:
Is this an intentional inconsistency? And should us server admins be aware of status levels for / commands as well? ~panic~ |
you have to have the #gm flag on to use the GM / commands
edit: and the reason for the 2nd #summon after he zones in is because /summon summons to some whacky coords like 47237498273,236526236,12512616 always big numbers like that so a #summon is required to get him to the correct coords. |
I was only referring to /summon working across zones, while #summon did not. I am surprised, because I did not know there were / GM commands, too. I thought all GM commands were #.
Thanks! Gives me something else to pour over out here in cattle-country. |
actually, maybe this would be a good spot to make a list for everyone?
I will start it off: I only know of two slash GM commands: /summon name: summon player to your current zone (as noted, it doesn't work like it was intended, but good enough for government work) /goto name: zones you to the player's zone, x, y, z (but correctly this time.. aint that a wierd one..) |
Holy. Are these from the OpCodes? maybe that's why I never saw them. They scare me.
From the Titanium opcode.conf: Code:
#GM/guide opcodes Code:
// #define LiveOP_GMSearchCorpse 0x0097 // GM /searchcorpse - Search all zones for named corpse |
John gains 1 Buffer point!
yay for big lists. |
Can I have another? Just made it bigger. :)
|
I was under the impression that size didnt matter, it was how you used it.
:D or maybe they just told me that to make me feel better..? :o |
All times are GMT -4. The time now is 07:58 PM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.