New Function - Reloading the ItemDB
It would be cool if the item database could be reloaded without restarting the server.
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cant be done.
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WOOT John Adams volunteered to do it! PM him for all your questions regarding this. |
/nutpunt matt
Sure! I should have a prototype built up sometime around Feb... 2009. ;) |
Thanks for volunteering John :)
I asked this of FNW earlier this year as a nice way of integrating itemdb changes with eqemu and my editor. He in a nutshell said due to the memory sharing issue, no loading can be done realtime - at least he did say it was possible, but not on the priority list. But heck John, you sure can try... GeorgeS |
Uh, no. I barely know how to spell "C" let alone program in it. I think
Matt is stalking me. :o |
Not to beat the cow to death, but some one should look at eAthena's source. While a completly different design, it allows the reloading of npcs, items, and scripts with text strings that are spoken in game. If I could program C I'd check into it (I'll look at it later on when I figure C out, for now I'm making my own program.)
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This feature would enable npc editing to be really dynamic, but alas I fear it will never be.
GeorgeS |
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